Racing my own AI
Spacecoast » Devlog
Implemented an "AI" for my game.
Struggled a long time with this but it's actually just a bot that checks if it has to steer left or right based on a path.
So it was really easy to make :D
Also tried to implement a checkpoint system so you can see who is in first place etc. but it still sucks a bit.
You will also most likeley don't fall of the map, because I could fix a little bug in the space ship controller.
Files
Spacecoast 0.0.1 Win 64.zip 88 MB
Aug 13, 2021
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Hi I am interested in learning some of your Unity techniques are you doing any courses? Also did you use the PeerPlay codebase? yogasanauk@gmail.com