UI Update + new functions
Pseudo Volume Generator (3D Texture) » Devlog
What's new:
- Texture generation now takes only a few milliseconds
- You will now see the complete texture at once rather than just a slice
- The amount of rows (cells) can now be changed way easier and can go up to 32
- You can set a custom resolution for your texture (max 9999 x 9999)
- You can hide the first and last cell in the texture. This prevents engines like Unity to generate weird mip maps and cause artifacts
- I've made the UI elements a bit smaller so I have more space for new settings. I know it's still ugly but it does the job
If you have more ideas for features etc. let me know!
Files
3D Volume Generator 2.0.zip 27 MB
Aug 17, 2023
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Pseudo Volume Generator (3D Texture)
Tool to create pseudo (3D) volume textures
Status | In development |
Category | Tool |
Author | Acetix |
Tags | 3D, Procedural Generation, Textures, tool, volumetric |
More posts
- UI Update + Mac and Linux buildsMar 10, 2024
- Blending imrovements + en-/disabling noise layersMar 09, 2024
- Volume preview mode!Aug 25, 2023
- Distortion Bug fixAug 22, 2023
- UI/UX UpdateAug 18, 2023
- Invert noise layersApr 16, 2023
- Texture generation updateMar 10, 2023
- Saving and loading implementedOct 31, 2022
- New distortion settings + new noise functionOct 30, 2022
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