Blending imrovements + en-/disabling noise layers
Blending improvements
Previously the generated noise could get very over saturated. This was especially noticable with the vornoi noise. I've now imrpoved the blending between noise layers so that this does not happen as often. I'm still not satisfied with it but it's already much better.
You might have to adjust your power or total brighntess value in order so see your volumes again when loading from your files.
En-/Disabling noise layers
Noise layers can now be individually enabled or disabled.
When loading a volume file you now have to check all 4 checkboxes to see it again.
What's next
I'm currently working on some more complex features like .dds export and preview options. I also want to rework the UI because it's really ugly and is to messy for adding new features.
If you have any more suggestions, let me know!
Files
Get Pseudo Volume Generator (3D Texture)
Pseudo Volume Generator (3D Texture)
Tool to create pseudo (3D) volume textures
| Status | In development |
| Category | Tool |
| Author | Acetix |
| Tags | 3D, Procedural Generation, Textures, tool, volumetric |
More posts
- New web version of tool + source code31 days ago
- UI Update + Mac and Linux buildsMar 10, 2024
- Volume preview mode!Aug 25, 2023
- Distortion Bug fixAug 22, 2023
- UI/UX UpdateAug 18, 2023
- UI Update + new functionsAug 18, 2023
- Invert noise layersApr 16, 2023
- Texture generation updateMar 10, 2023
- Saving and loading implementedOct 31, 2022
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